Artificial intelligence

The 2004 DARPA Grand Challenge was held in the Mojave Desert region of the United States, along a 150-mile route that follows along the path of Interstate 15 from just before Barstow, California to just past the California- Nevada border in Primm. ...more on Wikipedia about "2004 DARPA Grand Challenge"

The 2005 DARPA Grand Challenge, a race between autonomous robots, was held on October 8th and 9th 2005 in the Mojave Desert along a route of 132.2 miles. The race was a follow-up to the DARPA Grand Challenge held in 2004. DARPA promised a $2 million prize for the builders of the robot that completed the course fastest (if under ten hours). This prize was double that of the 2004 Grand Challenge, which no vehicle completed. ...more on Wikipedia about "2005 DARPA Grand Challenge"

20Q is a project in Artificial Intelligence (AI). The principle is that the user thinks of something (either abstract or not) and then, the AI, on the 20Q website, asks you twenty questions, such as "Is it smaller than a loaf of bread?" or "Do you hold it when you use it?" The user can answer these questions with: Yes, No, Unknown, Irrelevant, Sometimes, Maybe, Probably, Doubtful, Usually, Depends, Rarely or Partly. The project is based on the classic word game of " 20 Questions." ...more on Wikipedia about "20Q"

Action evolution (AE) is a technique used in the fields of artificial intelligence and reinforcement learning for discovering new solutions. It is built on the idea that creative ideas in the human mind develops through a process simular to the evolutionary process. ...more on Wikipedia about "Action evolution"

Activity theory (AT) is a Soviet psychological meta-theory, paradigm, or framework, with its roots in behaviourism. Its founders were Alexei Nikolaevich Leontyev, and S. L. Rubinshtein (1889-1960). It became one of the major psychological approaches in in the former USSR, being widely used in both theoretical and applied psychology, in areas such as the education, training, ergonomics, and work psychology. ...more on Wikipedia about "Activity theory"

Adaptive Resonance Theory (ART) is a neural network architecture developed by Stephen Grossberg. ...more on Wikipedia about "Adaptive resonance theory"

To be considered a bonafide agent, an agent ( software, hardware or otherwise) must exhibit the behavioural qualities of agenthood. Essentially this means perceiving the software environment through sensors and acting on the environment through actuators. This must be accomplished autonomously. ...more on Wikipedia about "Agent environment"

The AI effect is a term for the tendency for individuals to discount advances in artificial intelligence after the fact. This discounting can come in the form of redefining in their minds what intelligent behaviour means. ...more on Wikipedia about "AI effect"

AI winter denotes a freeze associated with a rapid diminishing of the interest in artificial intelligence (AI), a decline in the monies spent both on research and development, and the onset of claims that AI would not continue to exist. According to AINewsletter, the term was "coined by analogy with ' nuclear winter '". ...more on Wikipedia about "AI winter"

AI-complete is, by analogy to NP-completeness in complexity theory, a term first coined by Fanya S. Montalvo to indicate that the difficulty of a computational problem is equivalent to solving the central Artificial Intelligence problem, in other words, making computers as intelligent as people. Note that unlike NP-completeness, this term is typically used more informally. ...more on Wikipedia about "AI-complete"

AIML, or Artificial Intelligence Mark-up Language is an XML-based programming language. It was designed specifically to aid in the creation of the A.L.I.C.E. chatterbot. Although broadly described, the language is specialised to the creation of natural language software agents, known as Alicebots. ...more on Wikipedia about "AIML"

The American Association for Artificial Intelligence ("AAAI") is a North American organization dedicated to advancing understanding of artificial intelligence (AI). The AAAI seeks to expand both the technical, scientific understanding of AI as well as the public understanding of AI as a science. ...more on Wikipedia about "American Association for Artificial Intelligence"

In artificial intelligence, anticipation is the concept of an agent making decisions based on predictions, expectations, or beliefs about the future. It is widely recognized that anticipation is a vital component of complex natural cognitive systems. ...more on Wikipedia about "Anticipation (artificial intelligence)"

An artificial being is a term used to describe a machine intelligence that evolves out of existing infrastructure, as opposed to being deliberately designed and built that way. ...more on Wikipedia about "Artificial being"

Artificial brain is the research to develop hardware that has cognitive abilities similar to the human brain. ...more on Wikipedia about "Artificial brain"

Artificial consciousness (AC), also known as machine consciousness (MC) or synthetic consciousness, is a field related to artificial intelligence and cognitive robotics whose aim is to define that which would have to be synthesized were consciousness to be found in an engineered artefact. ...more on Wikipedia about "Artificial consciousness"

* Goertzel, Ben; Pennachin, Cassio (Eds.) Artificial General Intelligence. Springer. 2006. ...more on Wikipedia about "Artificial General Intelligence Research Institute"

Artificial Immune Systems (AIS) are computer algorithms inspired by the principles and processes of the vertebrate immune system. The algorithms typically exploit the immune system's characteristics of learning and memory to solve a problem. They are coupled to artificial intelligence and closely related to genetic algorithms. ...more on Wikipedia about "Artificial immune system"

Artificial intelligence (AI) is defined as intelligence exhibited by an artificial entity. Such a system is generally assumed to be a computer. ...more on Wikipedia about "Artificial intelligence"

ASR-complete is, by analogy to NP-completeness in complexity theory, a term to indicate that the difficulty of a computational problem is equivalent to solving the central Automatic Speech Recognition problem, i.e. recognize and understanding spoken language. Note that unlike NP-completeness, this term is typically used more informally. ...more on Wikipedia about "ASR-complete"

The Automated Mathematician is one of the earliest successful discovery systems developed. It was created by Doug Lenat in Lisp, and in 1977 led to Lenat being awarded the IJCAI Computers and Thought Award. ...more on Wikipedia about "Automated Mathematician"

This article focuses on approaches in artificial intelligence on the problem of automated planning and scheduling. It concerns the realisation of strategies or action sequences, typically for execution by intelligent agents, autonomous robots and unmanned vehicles. Unlike classical control and classification problems, the solutions are complex, unknown and have to be discovered and optimised in multidimensional space. ...more on Wikipedia about "Automated planning and scheduling"

Automated reasoning is an area of computer science dedicated to understanding different aspects of reasoning in a way that allows the creation of software which allows computers to reason completely or nearly completely automatically. As such, it is usually considered a subfield of artificial intelligence, but it also has strong connections to theoretical computer science and even philosophy. ...more on Wikipedia about "Automated reasoning"

Autonomic Computing is an initiative started by IBM in 2001. Its ultimate aim is to create self-managing computer systems to overcome their rapidly growing complexity and to enable their further growth. ...more on Wikipedia about "Autonomic Computing"

A BDI agent is a particular type of rational software agent, extended with some mental attitudes : Beliefs, Desires and Intentions (BDI). ...more on Wikipedia about "BDI software agent" The article you are reading is from shortopedia

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