Antarctic Adventure ( Japanese: Kekkyoku Nankyoku Daibouken) is an arcade game developed by Konami in 1983 and later for video game consoles, such as NES. The player takes the role of an antarctic penguin, racing to disparate research stations owned by different countries in Antarctica. ...more on Wikipedia about "Antarctic Adventure"
Boulder Dash, aka Rockford, originally released in 1984, is a classic series of computer games for the Apple II, ZX Spectrum, Commodore 64, and Atari 400/800 home computers, and later ported to the NES, Acorn Electron, PC, Amstrad CPC, and many other platforms. It was created by Peter Liepa and Chris Gray and published by First Star Software, which still owns the game. ...more on Wikipedia about "Boulder Dash"
Bump n' Jump is a game was released for the Nintendo Entertainment System in 1988, but versions of the game have also been released on the arcade in 1982, Atari 2600 and Intellivision in 1983, and the Colecovision in 1984. The game was also released as Burnin' Rubber for the arcade. ...more on Wikipedia about "Bump 'n' Jump"
Burgertime ( バーガータイム) is a 1982 arcade game created by Data East Corporation for its DECO Cassette System. The game was originally titled Hamburger in Japan, but was renamed Burgertime when it was introduced to the United States. A maze game, Burgertime puts the player in the role of a chef ("Peter Pepper") who must drop layers of a hamburger into bins by walking over them while avoiding other food characters who chase him around the maze. ...more on Wikipedia about "Burgertime"
Carnival is an arcade game in which the player must shoot at targets, while carefully avoiding running out of bullets. The targets scroll across the screen, in rows that alternate going from left-to-right and right-to-left. Targets include rabbits, ducks, owls, and bonus items. If the duck targets aren't shot, they eventually come to life and begin descending towards the bottom of the screen in a zig-zag pattern. If a duck reaches the bottom of the screen without being shot first, it will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets when shot. A spinning wheel with eight pipes sits above the rows of moving targets; all the pipes must be shot before the round can end. ...more on Wikipedia about "Carnival (game)"
Centipede is a vertically-oriented shoot'em up arcade game produced by Atari in 1980. It is regarded as the first arcade game designed by a woman, Dona Bailey. The player takes the role of a garden gnome, defending against swarms of insects. In order to complete rounds, the player must eliminate the centipede that winds down the playing field. ...more on Wikipedia about "Centipede (video game)"
Choplifter is a 1982 Apple II game developed by Dan Gorlin and published by Brøderbund. It was ported to other home computers, and in 1985, Sega released a coin-operated arcade game version. While many arcade games have been ported to home computers and consumer consoles, Choplifter was one of the few games ( Lode Runner is another) to take the reverse route: first appearing on a home system and being ported to the arcade. ...more on Wikipedia about "Choplifter"
Congo Bongo (J:ティップタップ E: Tip Top)is an arcade game by SEGA, released in 1983. The game has come to be seen as Sega's answer to the highly sucessful Donkey Kong game that was released in 1981. The player takes the role of a hunter who tries to catch an ape named Bongo. The gameplay is remeniscent of Donkey Kong and other similar platform games, but takes place in an isometric world. ...more on Wikipedia about "Congo Bongo"
Donkey Kong (J: ドンキーコング) is an arcade game created by Nintendo, released in 1981. The game introduced two of Nintendo's most important characters, Mario and Donkey Kong. The unusual name of the game is commonly believed to be due to a mistranslation of the Japanese for "monkey", but Shigeru Miyamoto actually intended for it to have this name. The "Kong" part is obvious (see King Kong), but the "Donkey" part represents "Stubborn". ...more on Wikipedia about "Donkey Kong (arcade game)"
Donkey Kong Jr. is a 1982 arcade game by Nintendo. It eponymously stars Donkey Kong's son, who is trying to rescue Donkey Kong, who has been captured by Mario (presumedly at the conclusion of the first game, Donkey Kong). It is the second title in the Donkey Kong series of arcade games. ...more on Wikipedia about "Donkey Kong Jr. (arcade game)"
Frenzy was an arcade game published by Stern Electronics in 1982. It was a sequel to the hit 1980 arcade game Berzerk. ...more on Wikipedia about "Frenzy (video game)"
Frogger is a 1981 arcade game licensed for U.S. distribution by Sega/Gremlin, and developed by Konami. The game is regarded as a classic and was very popular for its novel gameplay and theme. It is one of the few classic arcade games whose gameplay did not involve killing hordes of enemies. ...more on Wikipedia about "Frogger"
Gorf is an arcade game, released in 1981 by Midway. It is a multiple-mission fixed shooter; essentially it is five different games in one. The player controls a slow-moving spaceship which can move left and right, and to a limited extent up and down. The spaceship, which looks similar to the Starship Enterprise, is armed with a single upward-firing weapon, a quark laser. There are five different missions, and if all five are completed the game loops back to the first mission again, with the difficulty level increased and increase in rank. The player starts out as as a lowly Space Cadet, and advances from there to Space Captain, then to Space Colonel, Space General, Space Warrior, and finally to Space Avenger. The game continues until the player loses all their lives. ...more on Wikipedia about "Gorf"
Gyruss is a shoot-em-up video arcade game released by Konami in 1983. The game was licensed to Centuri in the United States. It follows in the tradition of space war games such as Space Invaders and Galaga. ...more on Wikipedia about "Gyruss" It's real shortopedia feeling!
H.E.R.O. is a computer and video game published by Activision in 1983. It is available for the MSX, ZX Spectrum and Commodore 64 home computer systems and early games consoles such as the ColecoVision and the Atari 2600. ...more on Wikipedia about "H.E.R.O."
Illusions is a surreal Colecovision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternately, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice. ...more on Wikipedia about "Illusions (video game)"
Jungle Hunt is a two-player side-scrolling arcade game produced by Taito in 1982. ...more on Wikipedia about "Jungle Hunt"
Keystone Kapers was a 1983 game published by Activision for the Atari 2600, Atari 5200, and the ColecoVision. Inspired by Mack Sennett's slapstick Keystone Kops series of silent films, the object of the game is for Officer Keystone Kelly (the user) to catch Harry Hooligan before he can escape from the shopping mall. ...more on Wikipedia about "Keystone Kapers"
Lady Bug is a maze-based insect-themed arcade game produced by Universal Games and released in 1981. ...more on Wikipedia about "Lady Bug (arcade game)"
Miner 2049er is a computer game created by Bill Hogue and released in 1982 by Big Five Software. The game was licensed in conjunction with ICG ( International Computer Group). ...more on Wikipedia about "Miner 2049er"
(Montezuma's Revenge (video game)) If PANAMA JOE safely navigates through all of the chambers in the fortress he'll eventually reach his ultimate goal: the Treasure Chamber. Herein lies the fabulous treasure of the emperor, Montezuma! To enter this final chamber, daredevil PANAMA JOE must leap into the darkness! Once Inside, he'll find several chains-and the infamous jewels-all awaiting his grasp. In just a matter of seconds. PANAMA JOE must jump from chain to chain while trying to collect as many jewels as possible. But beware! If PANAMA JOE misses a chain and jumps onto a pole, he immediately slides into the next Difficulty Level and misses his chance to collect more jewels. When time's up, you will automatically advance to the next Difficulty Level. ...more on Wikipedia about "Montezuma's Revenge (video game)"
Mouse Trap is a 1981 arcade game released by Exidy similar to Pac-Man. It was ported to several home systems including Colecovision and Atari 2600. ...more on Wikipedia about "Mouse Trap"
Mr. Do! is a 1982 arcade game created by Universal. The game is similar to Namco's popular Dig Dug, and saw release on an extremely wide variety of systems. It was the first of a series of games, the most notable (and one could argue more popular than the original) being Mr. Do's Castle, which was released in 1983. There were also Mr. Do's Wild Ride and Do! Run Run, both from 1984. The original Mr. Do! is still occasionally encountered at video arcades. The game was also released as an arcade conversion kit by Taito, where the case of an older (or perhaps broken) arcade game was refitted to play Mr Do!. ...more on Wikipedia about "Mr. Do!"
Mr. Do's Castle is an arcade game created by Universal in September of 1983. The Asian title of the game is Mr. Do versus the Unicorn. Though marketed as a sequel to the original Mr. Do! released one year earlier, the game bears a far closer resemblance to Space Panic, one of the earliest arcade video games. It is the second of the Mr. Do series of video games. ...more on Wikipedia about "Mr. Do's Castle"
Pitfall! was a popular video game released by Activision for the Atari 2600 in 1982. The game is considered by many to be the first platform game ever made, and is considered the best selling game ever made for the Atari 2600, with over 4 million copies sold. ...more on Wikipedia about "Pitfall!"
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