Four-sided dice are often used in role-playing games, such as Dungeons and Dragons, to get small numbers for things such as damage or character statistic increases. Each die is a tetrahedron with 4 equilateral triangle-shaped faces. This type of die does not roll well and is thus usually thrown into the air or shaken in a dice box instead. ...more on Wikipedia about "4-sided die"
A d1000 is a die roll used for example in some RPGs and wargames to generate a random number between 1 and 1000. The most common method is to roll 3 differently coloured ten-sided dice, where each colour has been designated to represent one of the three digits, i.e. hundreds, tens and ones. So rolling a 6, a 8 and a 0 would mean 680. A result of 000 represents 1000. ...more on Wikipedia about "D1000"
(Dice) A die ( Old French de , from Latin datum "something given or played" ** ) is a small polyhedral object (usually a cube) suitable as a gambling device (especially for craps or sic bo). ...more on Wikipedia about "Dice"
Dice games are quite universal. Though they are clearly games of chance, as for example in casino games, they are also used under the hood for interpersonal interactions. ...more on Wikipedia about "Dice game"
Diceware is a method for creating passphrases, passwords and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five dice rolls are required. The numbers that come up in the rolls are assembled as a five digit number, e.g. 43146. That number is then used to look up a word in a word list. In the English list 43146 corresponds to munch. Lists have been compiled for several languages, including English, Finnish, German and Spanish. ...more on Wikipedia about "Diceware"
Efron's dice are a set of four dice with non-standard numbering invented by Bradley Efron to show that relative probability is not necessarily transitive (i.e. if A beats B, and B beats C, that doesn't mean A beats C, whereas a transitive relation would mean that A beats C under the same circumstances). ...more on Wikipedia about "Efron's dice"
The percentile die (also known as d% or d100) is generally a combination of two ten-sided dice (or d10s), often made distinguishable from each other by colour. One die is rolled to determine the "tens" digit, and one is rolled to determine the "ones" digit. For example, a roll of 3 followed by a roll of 6 will give a total of 36, while a roll of 4 followed by a roll of 0 will give a total of 40. A roll of 0 followed by a 0 is usually counted as 100. ...more on Wikipedia about "Percentile die"
Ten-sided dice are often used in role-playing games, such as Dungeons and Dragons, to get random decimal numbers, such as percentages. Each die is generally a decahedron called a pentagonal trapezohedron with 10 kite-shaped faces, to improve rolling the edges are rounded or sub-faces are introduced by truncation. The basic shape is two five-sided pyramids stuck together on their pentagonal face, one rotated by 36 degrees. Opposite sides on such a die total nine. ...more on Wikipedia about "Ten-sided die"
Zocchihedron is the trademark of the most common 100-sided die, patented ( USPTO number D303553 ) by Lou Zocchi, which debuted in 1985. It is not a polyhedron. Rather, it is more like a ball with 100 flattened planes. It is sometimes called "Zocchi's Golfball." ...more on Wikipedia about "Zocchihedron"
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