Graphics chips ANTIC (Alpha-Numeric Television Interface Circuit) was an early video system chip used in the Atari 8-bit family of microcomputers as well as some of Atari's video game consoles of the 1980s. ...more on Wikipedia about "ANTIC"
A Blitter (acronym for BLock Image TransferrER) is a chip that specialises in bitmap data-transfer using bit blit methods. ...more on Wikipedia about "Blitter"
The Color Television Interface Adapter is the graphics chip used in the Atari 400/800 home computers. The chip is the successor to the TIA chip used in the Atari 2600. The chip was later replaced with the GTIA in later revisions of the 400 and 800, and in all other member's of the Atari 8-bit family. ...more on Wikipedia about "Color Television Interface Adapter"
George's Television Interface Adapter (GTIA) is the successor to the CTIA chip used in the Atari 8-bit computers. The GTIA chip was also used in the Atari 5200. George McLeod designed the chip. ...more on Wikipedia about "George's Television Interface Adapter"
The Intel740 was a graphics accelerator chipset made by Intel. At one time Intel aspired to become a major player in the discreet graphics card business, but competition between ATI and NVIDIA, made Intel’s offerings look slow and poorly featured. ...more on Wikipedia about "Intel740"
(MC6847) The MC6845 is a video address generator first introduced by Motorola and used in the TRS-80 Color Computer among others. It is a relatively simple display generator compared to other display chips of the time. It is capable of displaying text and graphics contained within a roughly square display matrix 256 pixels wide by 192 lines high. It is capable of displaying 9 colors: black, green, yellow, blue, red, buff (almost-but-not-quite white), cyan, magenta, and orange. The low display resolution is a necessity of using television sets as display monitors. Making the display wider risked cutting off characters due to overscan. Compressing more dots into the display window would easily exceed the resolution of the television and be useless. ...more on Wikipedia about "MC6847"
The 8563 Video Display Controller (VDC) was an integrated circuit produced by MOS Technology. It was used in the Commodore 128 computer to generate an 80-column (640×200 pixel) RGB video display. The D/DCR models of the C128 used the later 8568 [D]VDC chip. ...more on Wikipedia about "MOS Technology 8563"
The 8568 Video Display Controller (VDC), less commonly known as the DVDC, D = "Digital", was MOS Technology's graphics chip responsible for the "80 column" (or "RGBI") display on D[CR] models of the Commodore 128 personal computer. (The original C128 used the 8563 VDC chip.) ...more on Wikipedia about "MOS Technology 8568"
The VIC (Video Interface Chip), specifically known as the MOS Technology 6560 ( NTSC version) / 6561 ( PAL version), is the integrated circuit chip responsible for generating video graphics and sound in the Commodore VIC-20 home computer. It was originally designed for applications such as low cost CRT terminals, biomedical monitors, control system displays and arcade or home video game consoles. ...more on Wikipedia about "MOS Technology VIC"
The VIC-II (Video Interface Chip II), specifically known as the MOS Technology 6567/8562/8564 ( NTSC versions), 6569/8565/8566 ( PAL), is the integrated circuit chip tasked with generating Y/C/ composite video graphics and DRAM refresh signals in the Commodore 64 and C128 home computers. ...more on Wikipedia about "MOS Technology VIC-II"
The Motorola 6845 (commonly MC6845) is a video address generator first introduced by Motorola and used in the CGA and EGA video adapters, Amstrad CPC and BBC Micro. Its functionality was duplicated and extended by custom circuits in the VGA. It is related to the later 6545 manufactured by MOS Technology (Commodore Semiconductor Group) and Rockwell (in two variations) and was cloned as the Hitachi 46505. ...more on Wikipedia about "Motorola 6845"
The Original Chip Set (OCS) is a chipset used in the earliest Commodore Amiga computers. It was succeded by the modestly improved Enhanced Chip Set (ECS) and greatly improved Advanced Graphics Architecture (AGA). ...more on Wikipedia about "Original Amiga chipset"
(RAMDAC) Random Access Memory Digital-to-Analog Converter is a combination of three fast DACs with a small SRAM used in graphics display adapters to store the color palette and to generate the analog signals (usually a voltage amplitude) to drive a colour monitor. The logical colour number from the display memory is fed into the address inputs of the SRAM to select a palette entry to appear on the output of the SRAM. This entry is composed of three separate values corresponding to the three components (red, green, and blue) of the desired physical colour. Each component value is fed to a separate DAC, whose analog output goes to the monitor, and ultimately to one of its three electron guns (or equivalent in non- CRT displays). ...more on Wikipedia about "RAMDAC"
The Television Interface Adapter (TIA) is the custom chip that is the heart of the Atari 2600 games console and was created by Jay Miner of Amiga fame. ...more on Wikipedia about "Television Interface Adapter"
The TMS9918 Video Display Processor (VDP) was used in systems like MSX, Coleco Vision, TI-99 and Sega SG-1000/ SC-3000. There are several variants called TMS9918A, TMS9928A and TMS9929A, where the 'A' indicates a second version of the chip which added new features, most prominently the addition of the Graphic II mode. The non-A version was only used in the TI-99/4, the TI-99/4A and the other computers did have the A version VDP. The TMS9918A and TMS9928A output NTSC, while the TMS9929A outputs a PAL signal. The difference between the TMS9918A and TMS9928A is that the '1' version outputs NTSC composite, while the '2' versions (including TMS9929A) basically outputs a form of RGB. All these chips are usually generically referred to as TMS9918 (sometimes with an A postfix). ...more on Wikipedia about "Texas Instruments TMS9918"
The Thomson EF936x family is called Graphic Display Processor (GDP). That graphics chip could draw at 1 million pixels per second - impressive for 1982. ...more on Wikipedia about "Thomson EF936x"
The Sega Saturn is equipped with dual custom VDP chips for graphics processing. The VDP1 chip is primarily responsible for sprite generation. Polygon generation is accomplished through manipulation of the sprite engine. Texture mapping and Gouraud shading is also handled by the VDP1. ...more on Wikipedia about "VDP1 32-bit video display processor"
The VDP 2 serves as the Sega Saturn's background processor. Certain special effects such as texture transparency and playfield rotation and scrolling (up to five fields at any given time) are handled here. ...more on Wikipedia about "VDP2 32-bit background and scroll plane video display processor"
The Video Display Processor (VDP) of a computer is a dedicated processor that takes care of the video output of the system. In older computer systems, it was an usually an integral part of the computer, often also referred to as graphics chip. The term was mainly in use during the 1980s and the early 90s, but was gradually replaced with graphics card as the IBM compatible PC gained popularity. ...more on Wikipedia about "Video Display Processor"
(Yamaha V9938) A Video Display Processor (VDP) used in MSX 80s home computers. More specificly, the MSX 2. ...more on Wikipedia about "Yamaha V9938"
(Yamaha V9958) A Video Display Processor (VDP) used in MSX 80s home computers. More specificly, the MSX 2+ and MSX turbo R. ...more on Wikipedia about "Yamaha V9958"
This article is licensed under the GNU Free Documentation License.
It uses material from the Wikipedia . Direct links to the original articles are in the text.
If you use exact copy or modified of this article you should preserve above paragraph and put also : It uses material from
the Shortopedia article about "Graphics chips".
| MAIN PAGE | MAIN INDEX | CONTACT US |