Handheld game consoles

The Action Gamemaster was a vaporware product that would have been produced by Active Enterprises, a small manufacturer of unlicensed videogames. ...more on Wikipedia about "Action Gamemaster"

The Afterburner lighting kit by Triton Labs is an aftermarket modification to the Game Boy Advance in which a frontlight is installed into the unit. ...more on Wikipedia about "Afterburner (modification kit)"

The Atari Lynx is Atari's only handheld game console, and the first such machine with a color display. The system is notable for its forward-looking features, advanced graphics, and ambidextrous format. The Lynx was released in 1989, the same year as Nintendo's (monochromatic) Game Boy. ...more on Wikipedia about "Atari Lynx"

Calculator gaming is the phenomenon of programming and playing games on programmable calculators, especially graphing calculators. ...more on Wikipedia about "Calculator gaming"

This is a comparison of the features of various handheld game consoles that exist. ...more on Wikipedia about "Comparison of handheld gaming consoles"

Cybiko is a hand held computer designed for teenagers (although available and suitable for all ages, including adults). It has over 430 "official" freeware games and applications. ...more on Wikipedia about "Cybiko"

The Adventure Vision is a self-contained (no external monitor is required) cartridge-based video game console released by Entex Industries in 1982. The Adventure Vision was Entex's second generation system. Their first console was the Entex select-a-game, released a year earlier in 1981. ...more on Wikipedia about "Entex Adventure Vision"

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The Entex Select-a-game was released in 1981 by Entex, Inc. Entex released 6 games for the system before they dropped support in 1982 in favor of the Entex Adventure Vision. The games released for the system were: ...more on Wikipedia about "Entex Select-A-Game"

The Epoch Game Pocket Computer was a handheld game console released by Epoch in Japan in 1984. It was only the second truly handheld system to be released ( Milton Bradley's Microvision was first). The Game Pocket Computer used an LCD screen with a 75 X 64 resolution, and could produce graphics at about the same level as early Atari 2600 games. The system was a failure in Japan, and as a result, only 5 games were made for it. A puzzle game and a paint program were built into the system. It ran off of 4 AA batteries, and you could adjust the screen's brightness. Possibly due to its failure in Japan, the Game Pocket Computer was never released in North America. Despite the failure of the Game Pocket Computer, most fans give it good reviews, but it is extremely rare, and units on eBay can go for hundreds of dollars, when and if they turn up. Except for their moderately successful Cassette Vision, Epoch had no other released systems. ...more on Wikipedia about "Epoch Game Pocket Computer"

The Game & Watch series was a line of approximately 59 handheld electronic games made by Nintendo and created by Gunpei Yokoi from 1980 to 1991. They each featured a single game that could be played on an LCD screen, in addition to a clock and an alarm. Some of the titles available in Game & Watch format were Donkey Kong, The Legend of Zelda, Mario Bros., Mickey Mouse, and Balloon Fight. For a more complete list, see List of Game & Watch games. ...more on Wikipedia about "Game & Watch"

The Game Boy Advance SP, released in March 2003, is an upgraded version of Nintendo's Game Boy Advance. The "SP" stands for "Special" – not "Special Project" as some assume. ** ...more on Wikipedia about "Game Boy Advance SP"

The Game Boy Color (also referred to as GBC) is Nintendo's successor to the Game Boy and was released on October 21, 1998 in Japan and in November 1998 in the United States. It features a color screen, and is only slightly larger than the Game Boy Pocket. The processor is twice as fast as a Game Boy's, and has twice as much memory. It also had an infrared communications port for wireless linking which did not appear in later versions of the Game Boy, such as the Game Boy Advance. ...more on Wikipedia about "Game Boy Color"

Game Boy micro is a handheld game console developed and manufactured by Nintendo. The system is the second major redesign of the Game Boy Advance, and is marketed towards the "image conscious" consumer, with emphasis placed on its small size and sleek design. ...more on Wikipedia about "Game Boy micro"

The game.com (pronounced in TV commercials as "game com", not "game dot com" and not capitalized in marketing material) was a handheld game console released by Tiger Electronics in September 1997. Although aimed at an older target audience, sporting PDA-style features and functions such as a touch screen and stylus, Tiger hoped it would challenge Nintendo's Game Boy. Unlike other handheld game consoles, the first game.com consoles included two slots for game cartridges or a 14.4 kbps modem, although later models reverted to the industry-standard single slot. ...more on Wikipedia about "Game.com"

The GameKing 8-bit handheld game console has been made by the Chinese company TimeTop since 2003. It is based around a 65C02 CPU running at 6.0 MHz and exists in two variations, the original GameKing and the GameKing II, with mostly aesthetic and ergonomic differences. ...more on Wikipedia about "GameKing"

Netbooting (also known as multibooting) is a feature of the Game Boy Advance that allows it to receive up to 256KB of code via the GBA Link Cable, even when no cartridge is present. Received code is stored in the RAM of the GBA, as opposed to games (which are stored in a ROM on the cartridge). This is often used for simple multiplayer games. One GBA with a cartridge sends the code to the other cartridge-less GBAs, allowing multiple GBAs to play with only the one cartridge. Unfortunately, only simple multiplayer games can be sent this way, due to the limited capacity. ...more on Wikipedia about "GBA Network Boot"

The GP32 (GamePark 32) is a hand held console built by the Korean company GamePark. While it outwardly resembles a Nintendo Game Boy Advance, its features are quite different. ...more on Wikipedia about "GP32"

A handheld game console is a lightweight, portable, electronic device for playing video games. Unlike video game consoles, however, the controls, screen and speakers are all part of a single unit. Throughout the 1970s and 1980s, several companies – including Coleco and Milton-Bradley – made lightweight table-top or handheld electronic game devices. Today, these machines aren't considered strictly consoles, since they often would only play a single game. The first true handheld game console with interchangeable cartridges was the Milton Bradley Microvision in 1979. Nintendo has dominated the handheld market since the release of the Game Boy in 1989, and is often credited as popularizing the handheld console concept. ...more on Wikipedia about "Handheld game console"

The iRiver G10 is a handheld game console currently in development by iRiver. It will be most likely available in 2006 and will come in 4GB and 8GB models. It will have a 260,000-color 800x400 screen will use Windows Mobile 5. It will play music, movies, games, display photos, and use Wibro internet. ...more on Wikipedia about "IRiver G10"

This is a list of case colors and styles that have been produced for the Nintendo Game Boy line of handheld systems since 1989. ...more on Wikipedia about "List of Game Boy colors and styles"

The Mega Duck was made by a few companies in 1993. It used cartridges and had the same things as the Game Boy(monochrome screen, and same buttons). The Cougar Boy was the same thing made by another company. ...more on Wikipedia about "MegaDuck/Cougar Boy"

The Microvision was a hand-held game console released by Milton Bradley Company in 1979. The Microvision was designed by Jay Smith who later went on the design the famous Vectrex. Microvision's combination of a cartridge-based system and portability would surely be a success. In the first year, $8 million was grossed making Smith Engineering a million dollar industry. But very few cartridges, a small screen, and no backing-up by a conventional console lead to its demise in 1981. ...more on Wikipedia about "Microvision"

The MoMA Eve is a handheld gaming console made by Via in 2004. It can play PC games as well as games designed for it. You will have to get a SIM Card to play purchased games on it. Its buttons look like the buttons on an average video game controller with a D-pad on the left, four action buttons on the right, one Start button in the middle, and two analog sticks. It has a 533Mhz processor, a 20GB hard drive for games and movies, wi-fi, and a CF slot. ...more on Wikipedia about "MoMA Eve"

(N-Gage) :This article is about the hand-held telephone. For the model railway N gauge, see N scale. ...more on Wikipedia about "N-Gage"

The Neo Geo Pocket was SNK's original hand held system. It was released in Japan in late 1998, and discontinued in 1999, with the advent of the Neo Geo Pocket Color, due to lower than expected sales with the Monochrome Neo Geo Pocket. ...more on Wikipedia about "Neo Geo Pocket"

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