Star Trek games Star Trek: The Next Generation Interactive VCR Board Game – A Klingon Challenge is a VCR game created by Decipher and set in the Star Trek universe. It utilizes a video tape that is stopped at certain points while users play the board game section which determines whether they win or lose the game. It was directed by Jonathan Frakes. ...more on Wikipedia about "A Klingon Challenge"
Bravo Fleet (sometimes referred to as Bremer Fleet or simply BF) is a Star Trek simulation group that was started in 1997 by Mike Bremer and Pat Weber. It is a large and long-running Star Trek RPG group on the Internet with a September 2005 internal census revealing a total of just under 1500 members and over 150 individual games (referred to as "simms" within BF) ** . The games themselves are Play by E-Mail, Message board role-playing game, and more recently IRC and Messenger based. Bravo Fleet is voluntarily rated PG-13. ...more on Wikipedia about "Bravo Fleet"
Dominion Wars (ISBN 0-671-31775-X) is a real-time strategy computer game based on the television series Star Trek: Deep Space Nine for Microsoft Windows 95, 98, ME, and 2000, . ...more on Wikipedia about "Dominion Wars"
Federation and Empire is a strategic-level wargame set in the Star Fleet Universe, published by Amarillo Design Bureau Inc. It is designed as a stand-alone product but can be considered the official campaign generator for Star Fleet Battles. ...more on Wikipedia about "Federation and Empire"
Kadis-kot is a fictional board game in the Star Trek universe. It is played on a six-sided board with three sets of coloured stones. Visually the game appears to be a variant of Reversi or Othello. It appears to be a game of logic and strategy for 2 players but it may allow 3 players to play together. ...more on Wikipedia about "Kadis-kot"
Prime Directive is a role-playing game set in the Star Trek-derived Star Fleet Universe. The game has gone through two different incarnations. ...more on Wikipedia about "Prime Directive (role-playing game)"
Quadrant Delta is a Play by E-Mail ( PBeM) role-playing game (RPG) set in the Star Trek Universe. The game is set in the Delta Quadrant, approximately thirty-five years after the USS Voyager returned to the Alpha Quadrant. ...more on Wikipedia about "Quadrant Delta"
RPG-X is a third party modification for Raven Softwares title Star Trek: Voyager Elite Force. It essentially removes all of the frag related functions of Elite Force for the purpose of turning the game into a Role-Playing Game medium. ...more on Wikipedia about "RPG-X"
Star Fleet Battles is a tactical strategy board game set in the Star Fleet Universe originally created in 1979 by Stephen V. Cole; it has since been updated many times. The current edition is published by Amarillo Design Bureau Inc. as Star Fleet Battles, Captain's Edition. It is a space fleet warfare simulation game and comes with a 224 page rule book. Players interact on a hexagonal map and represent the Federation, Romulans, Klingons, plus other alien races. The game system uses an impulse-based turn system, which is a departure from the traditional I-Go You-Go alternating system used by most wargames. A ship's speed determines how often and when it can move based on a 32 impulse movement chart, 32 being the maximum speed of any object. Similar systems are used in games such as Steve Jackson's Car Wars, which uses a 5 phase system. Such a system allows a more realistic simulation of unit movement and greater tactical flexibility and control. ...more on Wikipedia about "Star Fleet Battles"
A Star Trek RPG or Star Trek Role Playing Game is a role-playing game in the fictional Star Trek universe. ...more on Wikipedia about "Star Trek (role-playing game)"
Star Trek was a text-based mainframe computer game written by Don Daglow on a PDP-10 timesharing computer at Pomona College in 1972, and upgraded periodically through 1974, including contributions by Jonathan Osser. The game was picked up by the Digital Equipment DECUS file sharing network in 1972 and distributed to many universities and other PDP-10 installations around the world, often appearing on the same systems alongside Star Trek (text game). Daglow only learned of the game's publication when he began receiving fan letters at his college dorm. The two Star Trek games were each among the most popular mainframe computer games of the 1970s, which were played for free on college systems. ...more on Wikipedia about "Star Trek (Script Game)"
Star Trek (text game) is a classic text-only computer game that originated from the BASIC programming language hacker culture of the 1970s. The original game is thought to have been created by Mike Mayfield in 1971, originally on a Sigma 7 minicomputer and then ported to the HP BASIC dialect for Hewlett-Packard minicomputers. The original Star Trek game spawned many ports and variants (see list below); in fact, it may have been one of the most ported computer games ever made. The game, in addition to being tied to the Star Trek subculture that was (and still is) very popular with computer experts and programmers, is in itself a piece of historical hacker lore. ...more on Wikipedia about "Star Trek (text game)"
Star Trek is a Nintendo game published by Ultra. It begins as the Enterprise is approaching the planet from the episode "A piece of the Action". They are confronted with a tear in space-time that pulls sends them to an unknown area of space. Even worse, while attempting to escape, the Dilithuim crystals, needed to travel at warp speed, have been fused and are now useless. The Enterprise is trapped in a decaying Orbit above an unknown planet, but luckily, Mr. Spock has detecting small amounts of the very cyrstals you need somewhere on the planet. Once the cyrstals have been found, the Enterprise still needs to get home (stopping for better cyrstals to continue the journey), figure out what caused the tear in space-time and find a way to fix it. ...more on Wikipedia about "Star Trek 25th Anniversary (video game)"
The Star Trek Customizable Card Game is, as the name implies, a collectible card game based on the Star Trek universe. The name is commonly abbreviated as STCCG. It was first introduced in 1994 by Decipher, Inc., under the name Star Trek: The Next Generation Customizable Card Game. The game now has two distinct editions, though both forms of the game have many common elements. ...more on Wikipedia about "Star Trek Customizable Card Game" This text is made on http://www.shortopedia.com Star_Trek_games
* The History of Star Trek PC Gaming 1993~2003' by Victor Mullin, 2006 ** ...more on Wikipedia about "Star Trek games"
Star Trek Online is the working title of a MMOG in development by Perpetual Entertainment annouced on September 7, 2004. The game is expected to be a major release that will create a massive online arena for PC players to participate as Starfleet officers in the Star Trek universe. The stated plan calls for the beta test to begin in 2006 with the launch sometime in 2007. ...more on Wikipedia about "Star Trek Online"
The Star Trek Role Playing Game is, as the name implies, a role-playing game based on the Star Trek universe. This version of the game was created by Decipher, Inc. in 2002. At the time that Decipher acquired the rights to create the RPG, they also acquired most of the gaming studio from Last Unicorn Games, so as a result this game is very similar to the one they published, making it a sort of 2nd Edition version of their rules. ...more on Wikipedia about "Star Trek RPG (Decipher)"
A role-playing game (RPG) in the fictional Star Trek universe published and edited by FASA Corporation from 1982 to 1989. ...more on Wikipedia about "Star Trek RPG (FASA)"
A role-playing game in the fictional Star Trek universe edited by Last Unicorn Games. A list of gaming materials follows: ...more on Wikipedia about "Star Trek RPG (Last Unicorn)"
Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It simulates fleet warfare in the Star Trek universe. ...more on Wikipedia about "Starfleet Command (game)"
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