Word games Acrophobia, commonly referred to as Acro for short, and also known as Acromania, is a multi-round, multiplayer online Internet Relay Chat game. The game was originally created by Anthony Shubert in the mid 1990s and has since been ported by a number of different developers. ...more on Wikipedia about "Acrophobia (game)"
Alpha Blitz is a word game designed by Mike Selinker and published by Wizards of the Coast. Alpha Blitz is based on the concept of a letter bank, as players make words using the letter cards on the table as many times as they like (e.g., LENS can become SENSELESSNESS). The game contains 98 letter cards and 10 "blitzes" (lightning bolt cards) that destroy letters and bring the game toward conclusion. ...more on Wikipedia about "Alpha Blitz"
An alphagram of a word (or of any group of letters, such as a Scrabble rack) consists of those letters arranged in alphabetical order. For example, the alphagram of ABDICATE is AABCDEIT. Obviously, words which are anagrams have the same alphagram. ...more on Wikipedia about "Alphagram"
An ambigram, also known as an inversion, is a graphical figure that spells out a word not only in its form as presented, but also in another direction or orientation. ...more on Wikipedia about "Ambigram"
The American Crossword Puzzle Tournament is an annual crossword-solving tournament held every March in Stamford, Connecticut. Founded in 1978 by Will Shortz, who still directs the tournament, it is the oldest and largest crossword tournament held in the United States, currently attracting between 400 and 500 competitors each year. ...more on Wikipedia about "American Crossword Puzzle Tournament"
An anagram ( Greek ana- = "back" or "again", and graphein = "to write") is a type of word play, the result of rearranging the letters of a word or phrase to produce other words, using all the original letters exactly once. Anagrams are often expressed in the form of an equation, with the equals symbol (=) separating the original subject and the resulting anagram. ‘Earth = heart’ is an example of a simple anagram expressed so. In a more advanced, sophisticated form of anagramming, the aim is to ‘discover’ a result that possesses linguistic meaning which comments on the original subject in a humorous or ironic way; e.g., Roll in the hay = Thrill a honey (discovered by Tony Crafter). When the subject and the resulting anagram form a complete sentence, a tilde (~) is used instead of an equal sign; e.g., Semolina ~ is no meal. ...more on Wikipedia about "Anagram"
Anagramarama by Coralquest Limited is a free SDL-based word game for Linux, Windows and BeOS. Presented with 6-7 letters, the player scores points by using them to form as many words as possible within a 5-minute time limit. Finding the longest word is required to continue to the next round. ...more on Wikipedia about "Anagramarama" Can you feel it? www.shortopedia.com. shortopedia
Anagrams is a board game composed of Scrabble-like letter tiles. Players form words and "steal" them by creating anagrams. It has never truly been standardized and there exist a great many varieties of sets and rules. Anagrams sets are no longer published and now often played with tiles from another word game, such as Scrabble. ...more on Wikipedia about "Anagrams"
An autogram is a self-referencing sentence that describes its letter-content. ...more on Wikipedia about "Autogram"
A pair or set of blanagrams are words which use the same group of letters (i.e., are anagrams), except for the substitution of a single letter. The term has its origin in competitive Scrabble, where the presence of a blank (" wild card") tile on a player's rack will frequently lead to multiple blanagrams being playable on that turn. ...more on Wikipedia about "Blanagram"
Boggle is a word game designed by Allan Turoff and trademarked by Parker Brothers / Hasbro, Inc. ...more on Wikipedia about "Boggle"
Catch Phrase is a word guessing party game commercially available from Hasbro. The older version of the game contains disks with 72 words on each side. The word list is advanced by pressing a button on the right side of the disk. A timer (which beeps at an increasing rate before it buzzes at a random time) is provided, and a score board. The modern version, also known as Electronic Catch Phrase is an electronic game (in a similarly shaped disk) with integrated word list, timer and scoring. The game unit has a dot-matrix LCD screen to display words, and buttons to start the timer, advance play, and assign points to teams. ...more on Wikipedia about "Catch Phrase (game)"
Categories is a word game in which players think of words that begin with specified letters and belong to specified semantic categories. For instance, given the letters in " Sargon" and the category " U.S. states", one can list: ...more on Wikipedia about "Categories (card game)"
Chain Reaction was an American game show seen on the NBC network in 1980, and the USA cable network in the late 1980s and early 1990s. Bill Cullen, Blake Emmons and Geoff Edwards hosted this word game created by Bob Stewart. ...more on Wikipedia about "Chain Reaction (game show)"
(Charades) ::For the 1963 movie starring Cary Grant and Audrey Hepburn, see Charade. ...more on Wikipedia about "Charades"
A chronogram is a sentence or inscription in which specific letters, interpreted as numerals, stand for a particular date when rearranged. The word, meaning "time writing," derives from the Greek words chronos ("time") and gramma ("letter"). Longer chronograms are referred to as chronosticha, if they are a hexameter, and chronodisticha if they are a distich. ...more on Wikipedia about "Chronogram"
Consequences is an old parlour game similar to the surrealist game exquisite corpse. ...more on Wikipedia about "Consequences"
Constrained writing is a literary technique in which the writer is bound by some condition that forbids certain things or imposes a pattern. ...more on Wikipedia about "Constrained writing"
The crossword is the most common variety of word puzzle in the world. Modern crosswords normally take the form of a square grid of black and white squares; the aim is to fill the white squares with letters, forming words (or word phrases) reading across and down, by solving clues which yield the words. The black squares (commonly called "blanks") have no letters, and are used to separate words (all contiguous blocks of white squares spell words or phrases). Squares in which answers begin are numbered, left to right, top to bottom. The clues are then referred to by these numbers (ambiguities are resolved by the common practice of referring to clues by both number and direction – for example, "1-Across" or "17-Down"); at the end of the clue the total number of letters is sometimes given for the convenience of the solver, although in many widely distributed American crosswords such as the New York Times and Dell Magazines this is often omitted. ...more on Wikipedia about "Crossword"
(Crossword abbreviations) *About - c (circa) or re ...more on Wikipedia about "Crossword abbreviations"
Cryptic crosswords are a particular type of crossword which have become widely popular in the UK, and several other Commonwealth nations such as Australia, New Zealand and India. They are also popular in Israel in a Hebrew form. Each individual clue is a word puzzle in and of itself (often involving anagrams). ...more on Wikipedia about "Cryptic crossword"
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A cryptogram is a short piece of text encrypted with a simple substitution cipher in which each letter is replaced by a different letter. To solve the puzzle, one must recover the original lettering. Though once used in more serious applications, they are now mainly printed for entertainment in newspapers and magazines. ...more on Wikipedia about "Cryptogram"
Fictionary, also known as the Dictionary Game, is a word game in which players guess the definition of an obscure word. ...more on Wikipedia about "Fictionary"
Fill-It-In is a word puzzle similar to the crossword except it gives you the words and you have to use logic to figure out where the words go. For instance, if it is a four-letter word that you know starts with a s and ends with d, but the word bank has both slid and sand, you have to figure out more letters to fill the letters in. The puzzles normally come in easy, medium, and hard. You start out with a word already filled in for you (unless you get a special one). You then have to find a word that can fit in there that fits the requirements of the letters and does not have another word that fits the same requirements. There are normally 2-letter words, 3-letter words, 4-letter words, 5-letter words, 6-letter words, sometimes 7-letter words, sometimes 8-letter words and up to even 11-letter words (this happens rarely). ...more on Wikipedia about "Fill-It-In"
Fortunately, Unfortunately is an amusing game which is best played in groups with an odd amount of people (3,5,etc.). ...more on Wikipedia about "Fortunately unfortunately"
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